===HAMMER SHOP PRICES===
--CASTLE MAP 1: 100 > 50 Gold.
--Potion: 100 > 80.
--Iron Plate: 2,800 > 2,500.
--Steal Plate: 4,200 > 3,900
--Gold Plate: 14,000 > 10,000

===RED SOULS===

--Bat.
AP: 60 > 65
MP: 5 > 3

--Skull Archer 
Attrib: Holy

--Killer Fish
AP: 180 > 800.

--Blue Crow
MP: 10 > 5.

--Ghost 
*Improve it so both shots hit the same target more frecuently.

--Siren 
AP: 70 > 180.

--Durga
MP 20 > 8.

--Zombie Soldier.
AP : 100 > 150.

--Rock Armor
*Attrib: Stone.


--Mini Devil.
*Attrib: Thunder

--Slime.
Now up to 3 projectiles can exist at the same in the screen.
*Attribe: Water.


--Waiter Skeleton 
*Attrib: Posion and Fire.

--Kyoma Demon
Invicibility durantion 4s > 10s.

--Arachne.
*Attrib: Posion

--Evil Butcher.
AP: 55 > 75.
*Attrib: Cursed

--Valkyrie
AP: 300 > 250
MP: 50 > 60

--Altair
AP: 95 > 105.

--Une.
Attrib: Posion

--Harpy
AP: 100 > 150.

--Needles
AP: 90 > 180.
MP: 15> 10.

--Weretiger
AP: 280 > 300.

--Nightmare 
Attrib: Fire and Dark.
AP: 228 > 250.

--Ripper:
Effect: Up to six hits per attack.

--Red Minotaur
AP: 760 > 710.
MP: 150 > 200.

--Beam Skeleton 
Attrib: Fire, Holy.

--Giant Skeleton 
Attrib: Cursed.

--Ukoback
Fire duration +2 seconds.

--Mudman
Attrib: Stone



===BLUE SOULS===

--Bone Pillar: 
AP: 30 > 50.

--Buer
AP: 12 > 45.

-- Catoblepas:
AP: 10 > 20.
MP: 15/ime > 10/time.

--Meduce Head
MP: 10 > 5.
>Soul Drop % increased.

--Sky Fish:
MP: 60/time > MP: 25/time

--Shadow Knight:
MP: 5/time
Attrib: Sword, Dark.
AP: 35 > 150.

--Persephone: 
AP: 10 > 45.

--Alastor: 
AP: 25 > 65.

--Alura Une:
Heal per s 10.
MP: 60/time > MP: 40/time.

--Big Golem:
AP: 30 > 45.

--Bone Pillar:
AP: 20 > 35.

--Cagnazzo 
AP: 12 > 185.
MP: 5/time > 10/time.

--Creaking Skull 
AP: 40 > 50.
MP: 5/time > 15/time.

--Gigant Bat
*Effect: Equiping both Blue and Red Crow souls will make Soma show Crows.
MP: 30/time > 10/time.

--Death
AP: 20 > 35
PM: 25/time.

--Great Armor
MP: 60/time > 15/time.
Increases STR 20% > 35%.
 
--Imp
*Effect: The familiar can be controled by Waiter Skeleton Souls.
AP: 10 > 110.

--Shadow Knight
AP: 35 > 150
Attrib: Dark and Sword.


//Rush Forms//
--Curly
AP: 50 > 55.
MP: 30/time > 20/time.
Base damage is the same, but it deals More damage over time.

--Devil
Attrib: Dark
Restores 10 MP per enemy Kill.

--Manticore
AP: 70 > 65.
Attrib: Posion
MP: 30 > 35.
Heals 5 HP Per enemy kill.

===GOLD SOULS===
Note: In-game description arent changed, but effects here are on full effect.
--Zombie:
       Description: Becomes stronger when poisoned.
       Effect: Streght increased 30% > 50%.

-White Dragon/Quetzalcoatl/Gorgon/Dead Crusader
       Description: CON is increased by 4/8/12/16.
       Effect: CON is increased by 4/8/12/16 > 8/12/16/20

-Skeleton Knight/Minotaur/Golem/Triton
       Description: STR is increased by 4/8/12/16.
       Effect: STR is increased by 4/8/12/16 > 8/12/16/20

--Red Crow/Lilith/Bael/Stolas
       Description: INT is increased by 4/8/12/16.
       Effect: INT is increased by 4/8/12/16 > 8/12/16/20

-Ghost Dance/Gremblin
       Description: LCK is increased by 4/8.    
       Effect: LCK is increased by 4/8 > 8/16.

--Zombie Officer:
       Description: Jumping while taking damage restores health.
                     >Jumping while taking damage to regain balance.

--Dead Warrior:
       Description: Deflect normal attacks by pressing UP + B.
                     >Cancels regular attacks by activing a Bullet Soul.

--Flesh Golem:
       Description: Enjoys eating the oddest things. 
                    >Rotten stuff now taste delicious!  

--Erinys:
       Description: Increases experience Points by 120%.
                    Effect: EXP 120% > 150%.

--Basilisk: 
       Description: Defensive strength increases and offensive strength decreases.
       Effect: Decreases attack by half, and increases defense by quintuplicate.

--Iron Golem :
       Description: Withstand a lot of damage without flinching.
                    >No longer knockback after taking damage.

--Headhunter:
       Description: Collect souls to increase strength. 
       Effect: Every 11 Souls, your stats outside of LCK are increased by 1, now uncapped.

====EQUIP====

===Weapons===

--Baselard: -6 Atk.

--Silver Gun: +20 Atk, +5 STR, Attrib Holy.

--Burtgang: Def +20, Con +10.

--Durandal: +15 STR.

--Joyeuse: +5 LUCK.

--Laevatain: +5 Atk, +5 INT.

--Rahab's Sword: +20 Atk, +20 INT.

--Vjaya: +13 Atk, +13 INT.

--Dainslef: 80 INT, -11 Atk, +6 CONT, 6+ LUCK. Attrb: Dark

--Balmung: +50 Atk.

--Kaladbolg: Attrib Dark and Curse.

--Death's Sickle: Now has 30 LCK.

--Claimh Solais: Atk -10, -17 CONT, +11 INT.


====Armors===

--Elfin Robe: INT+30

--Gold Plate: Lucky +5

--Silver Plate: Attribe Thunder. 

--Eversing: +10 Def.

--Demon's Mail: Def 20, Atk 10.

--Deaths Robe: Def 45 > 15. 

===Accessorys=== 


--Rare Ring: it greatly increases Rare Item Drops. 

--Soul Eater Ring: it greatly increases Souls Drops. 

--Sherman Ring: EXP per Step from 1 to 5.

--Heart Pendant:  Increases Big Hearts appearances.

--Skull Necklace: //Rework// but grands +6 to all stats, but reduces luck -14.


===NORMAL ENEMY===
--Bat
+10 HP

--Zombie
+7 HP
Now also Weak to Fire.
Soul Rarity Drasctuly decreased.
+2 EXP.

--Skeleton
+5Def

--Merman
Now Weak to Thunder.
+5 HP.
+2 Atk

--Axe Armor
+10 HP
+10 Def
Resist to Swords.
Weak to Thunder.
+Very, very Rare Drop: Battle Axe.


--Peeping Eye
-10 HP.
+5 EXP.

--Killer Fish
+80 Atk.
-5 HP.

--Bone Pillar
Now also Resist to Fire.
+1 Atk
+2 EXP

--Blue Crow
+10 Atk
Soul Rarity Drop.

--Buer
Resist to Fire
+5 Def.

--Zombie Soldier
+10 HP.

--White Dragon 
Now Also resist to Fire. 

--Skeleton Knight.
Now also Resist to Swords.
Weak to Thunder.
+2 Def

--Ghost
+5 HP
+1 Def
+10 Atk.
The now deal Fire damage
Now they Spam Faster

--Slime (Blue)
Resist to Water, and Sword.
Now also weak vs Thunder.




--Siren
Resist to Curse.
+60 HP
+5 Atk

--Durga
+30 HP
+10 Damage.
Resist by Dark.
-3 Def

--Rock Armor
+30 hp
+5 Def
+10 EXP
Now Also Resist to Sword.
Weak to Thunder.


--Gian Ghost
Resist vs Dark and Sword, Fire.
+1 Def.
-5 HP.
+5 exp.

--Minotaur 
+100 HP
+5 Atk
-8 Def.
+5 EXP.

--Student Wich
+15 Atk.

--Arache
Resist to Posion.


--Ectoplasm
Resist to Darkness, Sword and Curse.
Weak vs Fire.
*Soul Rarity Drasctuly decreased.




--Ghost Dancer
Strong vs Dark.
Weak vs Fire
*Soul and Item Rarity Drastically decreased.

--Waiter Skeleton
Normal Drop: Beef Curry
Rare Drop: Potato Pancake

--Persefone
+200 HP

--Killer Doll
+80 Atk
-20 HP
-3 Def
+60 EXP.

--Tsuchinoko
+15 EXP.

--Gorgon
+40 Def
-15 HP

--Nemesis
+15 Atk
+20 Def
-35 HP
Soul Rarity Drasticly decreased.

--Kyoma Demon
-100 HP.

--Valkyrie
Resist vs Holy, Sword
Weak to Dark.
+89 HP
+65 Atk
+5 Def






--Witch
+100 HP
+30 Atk.
Resist to Water, Thunder, Dark, Fire.
Weak to Holy.

--Curly
+40 Atk.
+10 HP
-5 Def.

--Red Crow
heals 35 per Atk.

--Dead Warrior
+5 Def
Soul Rarity Drasctuly decreased.

--Devil
Resist vs Dark, Curse.
+110 HP

--Harpy
+10 Atk
+60 HP

--Medusa
Inmune to Stone.
Soul Rarity Drasctuly decreased.

--Bomb Armor
Bomb damage +150 Atk.

--Lightning Doll
+150 HP
+10 Atk
-4 Def.

--Man-Eater
Weak vs Thunder and Curse.
-5 Def

-Fish Head
Now also weak to Thunder.

--Nightmare
+40 HP
Weak to Water.

--Dyrad
Resist vs Dark, Holy.

--Triton.
+200 HP
-5 Def
Weak vs Sword
Rare Drop: Gungner.


--Flesh Golem 
Weak vs Posion, and Sword.

--Alura Une
+1500 HP
+70 EXP.

--Werejaguar
+500 HP.
Resist vs Fire and Thunder.
+10 Atk

--Flame Demon
+200 HP.
Resist vs Flame.

--Bifrons
+500 HP.
+70 Atk
Resist vs Fire, Dark.

--Beam Skeleton
+130 Atk
Resist vs Holy and Fire, Dark.

--Dead Crusader
Strong vs Swords.

--Killer Mantle
+150 Atk
But now it only deals damage to MP.

--Arc Demon
+350 HP.
Resist vs Fire, Swords, Dark.
+15 Atk.
Drop: High Mind Up.
Rare Drop: Demon's Mail.

--Werewolf
+100 HP
Now also weak to Water.

--Mandragora
+25 Atk
Rare Drop: Excalibur.

--Kicker Skeleton
+100 HP
+50 EXP.

--Ukoback
Resist to Fire.

--Biphoron
+350 HP.
Resist to Fire, and Dark
Resist to Sword

--Gladiator
+70 Atk

--Bael
+90 Atk
+30 Def
+250 HP.

--Alastor
Resist to Sword.
+150 HP.
Normal Drop: Valmanway.
+30 def.

--Sucubus
+800 HP.
+80 Atk.


--Mimic
Normal Drop:  Deaths Sickle

--Red Minotaur
+1500 HP
+50 Atk.

--Stolas
+1750 HP.
+40 Def
+750 EXP.

Soul Rarity Drasctuly decreased.

--Erinys
Resist to Sword, Holy.
+777 HP
+150 Atk.

--Flame Demon
+150 HP.
Heal vs Fire, Darkness
Weak vs Water, Holy.

--Demon Lord
Resist vs Dark, Fire, Curse, Water, and Thunder.
+1500 HP.
+45 Atk.
+500 EXP.

-Final Guard:
+2500 HP.
+1500 EXP.
+50 Atk.
Soul and Items drop more frecuently. 

--Shadow Knight
Heal vs Dark, and Sword.
+2500 HP.
+85 Def
+85 Atk.
+3,000 EXP.



==BOSSES===
Note: Bosses now Drop Items, this is not 100%, so you will have to retry, or use a Save-Slot in your emulator if you want them.
01.Creaking Skull  
Stats: 350 Hp      150 Xp
       Tolerances: Darkness
       Weaknesses: Holy
       Atk: +10. 
       Soul Drop: % Higly increased.


02.Manticore   
Stats: 540 Hp      300 Xp
       Tolerances: Posion
       Weaknesses: Sword, Curse, Stone. 
       Atk: +15. 
       Soul Drop: % Higly increased.

03.Great Armor 
Stats: 744 Hp      350 Xp
       Tolerances: Sword, Poison.
       Weaknesses: Lightning.  
       Atk: +10. 
       Def: +10 
       Soul Drop: 100%.

04.Big Golem
Stats: 1,700 Hp    1,100 Xp
       Resisto to Sword.
       Weaknesses: None
       Atk: +25. 
       Def: +30 
       Soul Drop: 100%.


05.Headhunter  
Stats: 1,000 x3 Hp   3,500 Xp
       Tolerances: Dark
       Weaknesses: Sword, Curse.
       Atk: +35. 
       Def: -5 
       Soul Drop: 100%.




06.Death 
Stats: 6,666 Hp    4,666 Xp
       Tolerances: Dark 
       Weaknesses: Holy
       Effect:  First Form: Laser deals Dark damage, and it Curses.
       Atk: +55. 
       Def: +35. 
       Drops: Death's Rope.
                   Deaths Sickle
                  
07.Legion 
Stats: 5,000 Hp    13,000 Xp
       Tolerances: Dark, Water.
       Weaknesses: Holy, Fire.
       Atk: +55. 
       Def: +65. 
       Drops: Positro Rifle.

08.Balore 
Stats: 6,500 Hp    17,000 Xp
       Tolerances: Holy, Sword
       Weaknesses: Water.
       Atk: +75. 
       Def: +65. 
       Drops: Kaiser Knuckle


09.Graham
Stats: 7,000 Hp    0 Xp
       Tolerances: Poison, Curse, Darkness.
       Weaknesses: None.
       Atk: +75. 
       Def: +55. 
       Drops: Tear of Blood.


10.Julius Belmont  
Stats: 9,000 Hp 
       Tolerances: Holy (Heals), Poison, Curse, Stone
       Weaknesses: Darkness
       Atk: +100. 
       Def: +65. 
       Drops: Silver Gun.



11.Chaos 
Stats: 13,000 Hp    0 Xp
       Tolerance Dark, Fire, Water, Thunder, Curse, Stone, Poison, Sword.
       Weaknesses: Holy.
       Atk: +100. 
       Def: +100. 
